The Spark Snapshot.
You do not need to know what you want to become. Start by noticing what you naturally do.
Pick a familiar behavior below. Open its little experiment. You can try more than one.
Follow a small clue.
I invent settings, systems, lore, rules or timelines.
Give me something to try
Invent a place that doesn’t exist. Draw three locations and give the place one very strange rule.
I naturally turn events and memories into stories.
Give me something to try
Give an ordinary object a problem and write its six-sentence adventure.
I understand ideas better after building or testing something.
Give me something to try
Build a tiny version of an idea using paper, cardboard or whatever is within reach.
I enjoy voice, character, humor or presentation.
Give me something to try
Record a thirty-second announcement for an imaginary event. Give the announcer a questionable personality.
Questions pull me into rabbit holes.
Give me something to try
Choose something ordinary nearby. Write three questions about it and investigate one.
I enjoy finding, sorting, preserving or displaying meaningful things.
Give me something to try
Gather five objects around a theme. Name your tiny exhibition and write its first label.
I immediately imagine how things could be modified or combined.
Give me something to try
Combine two familiar things into one ridiculous invention. Sketch it and give it a name.
I naturally explain useful things I learn.
Give me something to try
Explain a small thing you know with three sketches or a one-minute voice memo.
That’s enough to start.
Choose something you already own and give the idea a few minutes. You can make the smallest version, change your mind halfway through or discover that another kind of play suits you better.
Want a more structured look? The free Spark Finder scores sixteen answers and suggests an experiment. Or browse the collection for a guide you can keep.
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